Wednesday, May 1, 2013

3D Spinda


So Pokemon is going into 3D, huh? Well, that should be cool. Yep, very cool.

Spinda can't be the same.

I thought about it. Spinda has over 4 billion different spot patterns. More with shiny. So tell me that it'll be possible to fully incorporate that into the game. Tell me that.

It can't. Spinda was always able to be cheap. It didn't move for most of Generation III, but in Emerald, it just jumped a little, not turning its head. Same with the fourth generation.

In Gen V, it wobbled constantly. Even though full animation was possible, it didn't spin. That would be more effort. And in spin-offs, Spinda didn't have any spot differences.

So with Gen VI, having full 3D graphics would complicate things. Spinda would be a nuisance to animate. Especially because of this fact:

NO ONE CARES ABOUT SPINDA.

I'm sure someone would complain if they removed its identity by giving one general spot pattern, but who seriously uses Spinda? No, really, name me someone who uses Spinda. I will slap them.

So X & Y will have "well over 700 Pokemon". Whether that means we'll get a typical even-numbered generation amount or not (Johto has 100, while Sinnoh has 107, so this could be, like, 110) has yet to be seen. What I can tell you is that this will surely take a toll on the animators.

So would Spinda be worth it? Should they drop Spinda's gimmick? It's not even that good. I mean, certainly fascinating, but not even a little useful.

That having been said, 3D Pokemon is a bit... well, I think this series can't go on forever. Obviously not. A thousand Pokemon would be too complicated. Everytime someone who used to play Red and Blue asks, "How many Pokemon are there now?", I tell them. And they always go into shock.

Let's face it. Not all Pokemon are good. Spinda, naturally, being a prime example. Pure gimmick. So is it worth it to complicate an already complex game? Because it IS complicated. Unova alone had 649 Pokedex entries, plus more shadows and animations. Not to mention, animating the sleep effect. Can you imagine how hard it must be to work on Pokemon, especially the new games? It must be Hell on Earth.

Personally, I say it's time to make things easier for the programmers. They have to animate all sorts of new effects. It's gotta be tough.

By the way, I got speaking lessons. I don't use "ain't" anymore. Anyway, next time we'll talk about something else. Maybe the anime.

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